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About a week or so before I finished work on the DSNES, I stumbled across this site and knew what had to be done. I couldn't resist the idea of a portable NES. I was so happy to almost be done with the DSNES, leave my dungeon and return to the world of the living, but it just wasn't meant to be.

So work began in late 2001.

You'd think I'd have tons to say about this, which I do, but I don't know how to put into words right now. Maybe I just don't want to. I don't really want to relive it right now, as it was a hellish process that took me an entire human gestation period to finish. It was the kind of hell I wouldn't even wish of my worst of enemies. Why? Well, you've got this huge dinosaur of an NES board, plus all the controls AND an LCD screen to cram into the smallest possible shape. Oh, and I forgot to mention the power. This particular unit needs 12VDC to operate. 12 VOLTS! Six volts would have been soooo much easier to handle, but the screen sucks too much juice. So yeah, you get to figure out how to squeeze 8 AA batteries into the design too, all the while making sure it's moderately comfortable in your hands... etc. Never again. Never ever ever. At least not with that damn screen. Hell no. I mean, c'mon! CARS run off 12 volts! But if I had to do it again, I already know how it can be built at about half the size. Maybe in the future. (That is, if my Casio EV-670 portable TV is ever returned to me). Although this project was a pain in the ass overall, I'm glad I followed through with it. It taught me most of what I now know about the NESs guts.

- Completely portable design (though a little large by today's standards)
- Plays all original NES games RELIABLY
- 4" color back-lit LCD screen
- A/V IN (unit doubles as a mobile monitor)
- A/V OUT (for using a display other than the LCD screen)
- Optional 2nd player controller port
- Built-in speaker w/ volume control
- 1/8" headphone jack
- Optional DC adaptor jack

Anyway, here are a few shots of the 'FatBoy' at various different angles.